I tried to make him look more like a warrior...next step is the armor set and more accessories.Cheers
lil update here.
I spent some free time to recreate Peter Cushing's skin surface. I was also unhappy with the proportion of his forehead / head and cheeks.More renderings will follow soon.Cheerz
...the October is over but this guy is still waiting to get ready!!
here are some sinppets of the #Orctober progress ;)Sculpted in zBrush, Texturing in Mudbox and Photoshop.
Skin texture shader bla bla testing!!
Here are three renderings with different light setups in Maya to find the best value of the skin shader.I also painted new maps for the coat weight, rough and spec channels.
I think the skin looks better than the previous.
It is very tricky to research his head tattoo...
Modeling and Texturing in Mudbox 2018Rendered in Maya 2019 - arnold rendererHairsystem with XGenUsing XYZ Skin AlphasNuke for merging the AOVs