Grand Moff Tarkin - Likeness in Progress

Work In Progress / 18 June 2020

Hej all,

I spent some free time to recreate Peter Cushing's skin surface. I was also unhappy with the proportion of his forehead / head and cheeks.
More renderings will follow soon.



Orc - Look Development

Work In Progress / 15 November 2019

...the October is over but this guy is still waiting to get ready!!


Orctober Blog #04

Work In Progress / 30 October 2019

still WIP!!


Orctober Blog #02

Work In Progress / 10 October 2019

Next Update!

Orctober Blog #01

Work In Progress / 08 October 2019

Hey guys,

here are some sinppets of the #Orctober progress ;)
Sculpted in zBrush, Texturing in Mudbox and Photoshop.

Skin texture shader bla bla testing!!

Head Update - Textures

Work In Progress / 02 April 2019

Here are three renderings with different light setups in Maya to find the best value of the skin shader.
I also painted new maps for the coat weight, rough and spec channels.

I think the skin looks better than the previous.

Head / Face Update_01 Sideview

Work In Progress / 27 March 2019

It is very tricky to research his head tattoo...

Head / Face Update_01

Work In Progress / 27 March 2019

Modeling and Texturing in Mudbox 2018
Rendered in Maya 2019 - arnold renderer
Hairsystem with XGen
Using XYZ Skin Alphas
Nuke for merging the AOVs

Ragnar is back!

Work In Progress / 27 March 2019

I started a new subproject! In the past I reshaped the head and worked on the body but I was really unhappy with the results.
Now (yesterday) I retextured the skin and rebuilt his beard for a better natural look. Tweaked the new arnold shader in Maya 2019.
I took the model from 2017

Here is my reference screen with color grading from Vikings.

And her with natural color levels:

Hope you stay tuned.